Workshops

Workshop 2 A + B: Lands Design, landscaping tools for Rhino

Thursday, May 23 | 14.00 – 15.30
Saturday, May 25 | 14.00 – 15.30

Anna Villafañe and Francesc Salla, Lands Design at Asuni

Parallel 1.5 hour workshop:
Room 004 in Gebäude 08

Abstract:
Lands Design is a landscaping software for designing gardens and green spaces in Rhino.
http://www.lands-design.com/
We will present an overview of the main Lands Design features:

  • LIM (Landscape-Information-Modeling) tools for Rhino: how to work with geometry with data in Rhino in landscape projects.
  • How to integrate plant species in landscape projects with no limits of shape and design.
  • The huge plant database with more than 1800 species, each one with different custom representation modes in 3D and 2D, ready for rendering, exporting plans and season and growth simulation.
  • Terrain modeling tools: how to generate them from point clouds, 3D curves, or import them from the cloud.
  • 2D Documentation tools for generating setting out plans, zones, quantity take-offs and add custom data to landscape elements.
  • Animation tools and virtual tours
  • Integration with Grasshopper. Examples of how to automate processes for generating Lands Design elements.

No prior knowledge of Rhino, Lands Design and Grasshopper is necessary.
About us:

  • Anna Villafañe: landscape engineer and product manager of Lands Design at Asuni
  • Francesc Salla: architect and product manager of VisualARQ and Lands Design at Asuni.

Time and place:

  • Thursday, May 23th, 14-15.30h (Building 8, room 004)
  • Saturday, May 25th, 14-15.30h (Building 8, room 004)
Workshop 3: Augmented Reality for Landscape Design

Thursday, May 23 | 16.00 – 17.30

Prof. Dr. Matthias Pietsch, Daeyong Kim, Mathias Feimer, Susanne Raabe, Anhalt University, Germany

Parallel 1.5 hour workshop:
Pool 2 in Gebäude 02

The workshop aims to practice building a simple Augmented Reality (AR) app and to discuss how we can use AR technology for Landscape Design in practice.

We will begin the workshop with a short introduction about AR and go on to one hour’s AR practice with image targets and 3D sample models.
Participants will gain knowledge and experience through creating an AR app and have the confidence to create AR projects independently.

We will prepare computers, Android tablets, Unity® software, and Vuforia® AR engine. Thus, participants are not required to bring own laptop computers or digital devices. Besides, if you want to take the app and project files you created with you, please bring your own USB stick.
For those participants who want to use a personal laptop computer, prerequisite software (Unity, Vuforia AR Engine, Unity SDK and *Android SDK) installation is required.

No prior knowledge is necessary. This AR workshop is for very beginners.

Participants need to register at the DLA Conference 2019 and need to register for this workshop during the registration. Participants should be full time (no “visitors”).

*iOS devices (e.g. iPhone, iPad) are not applicable for this time.

Topic: Augmented Reality for Landscape design
Keywords: Augmented Reality, Landscape design, Visualisation Tools

Workshop 4A: Landschaftsarchitektur und BIM / 4B: Landscape Architecture and BIM (English)

Friday, May 24 | 13.00 – 14.30 & Friday, May 24 | 15.00 – 16.30

Dr. Ilona Brückner Hochschule Osnabrück / Sairah Badar, Anhalt Unuversity / Hochschule Anhalt

Parallel 1.5 hour workshop: DIB Medienzentrum in Bauhaus/Building – 10 Room E-46 / R.1.08.

Ziel des Workshops ist es, anhand eines praktischen Planungsbeispiels zu zeigen, wie sich ein BIM-Workflow in der Landschaftsarchitektur umsetzen lässt.
Anhand eines Beispiel-Projektes ‚Platz‘ lernen die Teilnehmer das grundsätzliche Vorgehen bei der 3D-Modellierung von Bauteilen mit Hilfe einer BIM-CAD-Software kennen. Das 3D-Modell dient nicht nur zur Visualisierung und Schattenanalyse, sondern im weiteren BIM-Workflow zur Ableitung der für Ausschreibung und Kostenermittlung erforderlichen Daten (‚5D‘). Zur Qualitätsprüfung wird „clash detection“ durchgeführt. Zur Kollaboration mit anderen Gewerken wird das 3D-Platz-Modell über IFC ausgelesen.
Erforderliche Weiterentwicklungen von Bauteilen, Schnittstellen-Standards (IFC) und Software für die Landschaftsarchitektur werden mit den Teilnehmern diskutiert.
Für die demonstrierten Workflows wird die im Folgenden aufgeführte Software eingesetzt:
Autodesk Revit, Autodesk Navisworks Manage, DBD-BIM von Dr. Schiller & Partner GmbH, FZK Viewer des KIT Karlsruher Institute of Technology.

The workshop demonstrates by means of a practical example how BIM Workflow can be applied in landscape architecture.
The example project “Open Space” introduces participants to the basics of 3D modeling of elements using BIM Cad software. The 3D model serves not only visualization and shade analysis but also provides data for tendering and cost estimate. Clash detection is used for quality control. Exporting the 3D model using IFC allows for collaboration with other trades.
The need for further development of elements, interface standards and software for landscape architects with be discussed in an open round with participants.
The following software are utilized for the demonstrated workflows:
Autodesk Revit, Autodesk Navisworks Manage, DBD-BIM by Dr. Schiller & Partner GmbH, FZK Viewer from KIT Karlsruher Institute of Technology

Topic: Landscape Architecture and BIM
Keywords: Building Information Modeling, Landscape Design, BIM-Workflow, BIM-Elements

DLA | Digital Landscape Architecture